A bug? Or just a deer looking out for ol’ Arthur Morgan? Regardless, the result is the same. Reddit user chelseasaints was apparently walking around for a good long time looking for the entrance to a cave, when out of nowhere a deer very awkwardly stumbles down part of a cliff with magnet hooves and shoves Arthur Morgan over the edge. But Arthur lands, turns around, and what do you know? There’s the entrance to the cave. Blind luck? Or some kind of divine deer intervent
Let’s actually dig a bit deeper into this continuity error. In the first gang, John’s biggest complaint about the gang was that they were no a family. Every piece of affection was superficial. The end of the second game tries to imply this was indeed the case all along by having most characters abandon Dutch, bu
I told you that the discounts only get better! This is an exclusive 25% good-guy Arthur discount. If you thought 10% was good, you’re gonna love this one. Honor Level +5 grants players 25% off items like ammunition, clothing, and consumables in shops. The Wild West really remembers and rewards good de
In a rage, Molly arrives at the camp only to reveal that she ratted out Dutch to Agent Milton. Miss Grimshaw shoots her and the gang is left to recoup. The problem is, Molly lied. Micah was the real rat which Milton confirms. So why did she admit to ratting them out? Honestly, there’s no fully acceptable reason other than narrative intervent
While the two are married in their own sense and call each other husband and wife, they are not common law married. Nobody in the gang recognizes them as married overtly so there’s nothing to contradict Dutch’s claim, but it’s quite clear Dutch is referring to a real marriage in the first game. The bigger problem is they get married AFTER the last mission meaning Dutch would never have kn
I’ve covered pretty mundane and silly activities so far, but helping a mad scientist build a robot is pretty epic. If you find a man named Marko Dragic, you can begin a quest to help him create artificial intellige
It does seem like there will occasionally be a warning of the danger to come, though. A horse with an erect tail standing on the road can be a sign of imminent combustion, so if you happen to see one, get re
Situational awareness is a skill needed for just about every video game, but it’s more necessary in some scenarios than others. And if you are hunting and your prey falls dead on the railroad tracks… it’s safest to keep both eyes peeled, as Reddit user johnnydoo2 learned the hard way when the train passed right through him and even scooped him up for a free ride. Things could have certainly gone worse; the train could have simply splattered him, but there’s no doubt his Arthur Morgan isn’t going to be forgetting that anytime soon. And what must the passengers on the train thou
red Dead redemption 2 Easter eggs Dead Redemption 2 is, perhaps, one of the most inventive and game-changing releases in modern memory. Games that completely flip the table and set a new standard for the years to follow are few and far between, and you can be excused for not knowing how exactly to do everything in-game right off the bat. Hours and hours in and I’m still learning about mechanics and cool little tricks to do, and it seems like every few minutes the game is unfolding another facet for me to le
There are quite a few things that you can do in combat , or in the moments just before or after, that Red Dead Redemption 2 puts on the player to figure out. One thing to keep in mind before combat is that you can actually fire warning shots by holding down the aim button, tapping up on the d-pad, and pressing fire. This can help to defuse a situation, or to convince someone that you mean business. But it can also backfire on you, causing someone to fire some shots of the non-warning vari
I was caught completely off-guard when I found out I could do that. I had not played dominoes (in real life) for a long time. Luckily for me, my skills had not disappeared in all that time. I was able to claim victory more often than
This quest ends up taking you up to the snowy north. I won’t spoil what happens, but it’s a pretty ridiculous story with over-the-top dramatic moments. I mean, robots during the time of cowboys? What’s next, cowboys fighting ali
Minigames in open-world titles, by most accounts, can serve as bite-sized bits of variety in-between missions or while traveling across the map; good for some mild distraction, but usually not much more. But in the rare occasions, minigames like these can add a surprising amount to the believability and depth of a world beyond just its map size and scale. Given that I put in as much time into The Witcher 3 ‘s Gwent as I did in most other games by themselves, there’s certainly something to be said that when done well, open world minigames can add so much more to a believable game world in their own right. And inside the game’s world drenched in the imagery and themes of the Wild West, Red Dead Redemption ‘s minigames were definitely some of the best examples of that extra level of detail and immersion.
