Sphincter sirens are a normal part of everyday life, so when they are included in a video game, they make the world feel ten times more real. Who would have thought that passing gas could be used so precisely and elegan
[pullquote]”The trend of characters who kill or have killed only have to take a moment to acknowledge that what they did was bad and not actively work towards helping others to be considered okay is so tired.”[/pullquote]
In a massive (and occasionally daunting) open-world game made by hundreds of people over thousands and thousands of work hours, I sometimes nestle into one or two areas or goals to make the game feel more manageable. It usually starts out as focus on the story and side quests that interest me; from there, maybe I focus on filling out the map or tracking down secrets. By the end of my time with a game on that scale, one of those tasks triumphs over the others and becomes my favorite element in the game.
Like its real-life counterpart, the opossum will act deceased in the hopes that you will leave it alone. You can walk up to the supposed stiff body of this opossum, but your targeting reticle will turn red, indicating that it is still al
In the prequel, Arthur Morgan can meet the remains of another enterprising man who had an abrupt encounter with the ground as well. This crashed airship just rests innocuously by itself, waiting for the exploring player to stumble upon it. Finding this guy made me reminisce about the first game so h
These bones clearly depict a humanoid creature, but it is far larger than your average human. We are led to believe that we have discovered the skeletal remains of Big Foot. This find is purely just around for the curious wanderer who happens to walk
It appears that Arthur was on his own for a few years following his father’s arrest. In 1878, when he was 15-years old, he was eventually picked up by Dutch van der Linde, who he came to view as a father figure. Arthur became one of the first members of Dutch’s famous g
The griefers will see you on one knee and assume “they got you” at which point they will approach to lasso or kill you. If you position yourself just right, when they get into position, you just quick draw and shoot the dynamite (or detonate it by hand). The griefer will not have the proper reaction time, as that is all but impossible, and you can’t help but feel like they might have learned a life lesson from being blown ten feet in the air for trying to ruin other people’s fun. Please note, this is even more satisfying if they are a whole posse, as when placed right, dynamite can easily kill five (and their hors
For a 19 th century criminal, fans of Red Dead Redemption 2 have been expressing their surprise over how open-minded Arthur is. The character has no problem associating with other characters from different backgrounds and walks of life and, unlike some other people you’ll run into in the game, gender and skin color don’t seem to influence Arthur’s opini
Unlike many of the characters in the RDR world, Arthur is not referenced or mentioned aside from RDR2 . His character was developed especially for the sequel in order to give players more insight into the Van der Linde gang as well as characters they came to love in the original game. As such, there’s still a lot that fans don’t know about this new outlaw, Arthur Mor
It’s a rare and in-depth look that can be entirely ignored. This handwritten journal makes Arthur feel like a real man and breaks down the illusion of minute choices in Red Dead ’s world: Arthur’s character is predetermined. The honor system becomes a mechanic more so than a narrative pathway, unlike Mass Effect ’s infamous narrative decisions.
Given their passionate romance, it’s hard to believe that Arthur and Mary didn’t try running away to start a life together. And it turns out the two actually tried that, only for it to unfortunately f
If Rockstar set developers to work on male horse parts, you just know that they also set them to work on other bodily functions. Case in point, if you hover around certain non-playable characters, they will occasionally let loose with a f
RDR2 being a prequel to RDR has allowed for Rockstar to make a tremendous amount of call forwards, deliberately ensuring that playing RDR after its sequel will have more of an impact. One of these bits of foreshadowing happens when John is missing in a snowstorm at the beginning of the game, and Arthur and Javier are sent out to look for
red dead redemption 2 patch notes Dead Redemption was the tale of John Marston being forced back into the life of an outlaw due to his family being held hostage by the government. Marston was a man who was tired of killing, but would do it anyway because he wanted his family back and to return to a life of peace. This is curiously repeated in the epilogue of Red Dead Redemption 2 , as you once again take control of Marston as he seeks a peaceful life on the ranch of another only to be forced back into killing.
